AI Insights · Timothy · January 2023
Top 5 Dinosaur Games in the US: Q4 2022 Performance
Discover the performance trends of the top 5 dinosaur games in the US during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 dinosaur games on a unified platform in the United States showcased varied performance metrics. Here's a detailed look at the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
Jurassic World Alive from Jam City, Inc. exhibited a diverse revenue trend, peaking at about $375K in the first week of October and maintaining figures around $270K to $375K throughout the quarter. Weekly downloads fluctuated between 13K and 21K, with notable peaks in late October and mid-November. Active users saw a slight decline from 113K at the start of the quarter to around 97K by the end.
Jurassic World™: The Game, also by Jam City, Inc., showed a steady increase in revenue, starting from $130K at the end of September and peaking at $156K in the final week of December. Weekly downloads rose steadily, reaching a high of 18K in the last week of December. Active users remained relatively stable, fluctuating between 102K and 124K.
Ulala: Idle Adventure, published by X.D. Global, experienced consistent revenue growth, starting at about $94K and reaching up to $133K by the end of December. Downloads remained low and steady, ranging from 1.6K to 2.4K. Active users showed a gradual decline from 97K at the beginning of the quarter to 90K by the end.
ARK: Survival Evolved from Studio Wildcard had relatively stable revenue, hovering around $25K to $32K weekly. Downloads showed an upward trend, starting at 13K and growing to 22K by the end of December. Active users increased from 47K to 62K over the quarter, indicating a growing user base.
Dinosaur Park: Primeval Zoo by Upjers GmbH had modest revenue figures, peaking at around $9.7K in late November. Downloads were relatively low, with the highest being 2.8K in early October. Active users decreased significantly from 7.3K at the start to 4.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.